Health Indicator: Difference between revisions
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A measure of the [[Heroes]]' vitality that the Hero has. When it reaches 0, the Hero dies. | |||
Decreasing Health increases the Hero's [[Fear]] through damage and terror. Damaging the Hero will be reflected as bruises, bruns, etc. | |||
Actions that decrease health | == Actions that increase health == | ||
* [[Serums]] | |||
== Actions that decrease health == | |||
- [[Weapons]] | - [[Weapons]] |