Dematerializer: Difference between revisions
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[[Category: | [[Category:Weapons]] | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|title = Dematerializer | |title = Dematerializer | ||
|image = Dematerializer-infobox.jpg | |image = Dematerializer-infobox.jpg | ||
|location = Weapons Console | |||
|laserPointer = Right Click / B Button | |laserPointer = Right Click / B Button | ||
|modeToggle = Scroll Wheel / Joystick Up/Down | |modeToggle = Scroll Wheel / Joystick Up/Down | ||
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The Dematerializer holds a maximum of 9 charges, which recharge slowly over time. Ammo capacity can be upgraded via the Weapons Console. | The Dematerializer holds a maximum of 9 charges, which recharge slowly over time. Ammo capacity can be upgraded via the Weapons Console. | ||
{{Warning|Attempting to fire with zero charges causes the weapon to overload and '''explode''', potentially resulting in the user's death.}} | |||
After each shot, the weapon enters a short cooldown period before it can be fired again. | After each shot, the weapon enters a short cooldown period before it can be fired again. |
Latest revision as of 00:21, 22 April 2025
A high-tech energy weapon capable of disintegrating clothes, skin, and even solid objects. The Dematerializer is equipped with three adjustable power levels, each designed for different levels of material resistance:
- Power Level 1: Dissolves soft materials (e.g. fabric).
- Power Level 2: Effective against plastic and biological tissue.
- Power Level 3: Annihilates all materials, including armor and structural elements.
By default, the weapon starts at Power Level 1 and can be adjusted using the scroll wheel or joystick input.
The Dematerializer holds a maximum of 9 charges, which recharge slowly over time. Ammo capacity can be upgraded via the Weapons Console.
⚠️ Warning: Attempting to fire with zero charges causes the weapon to overload and explode, potentially resulting in the user's death.
After each shot, the weapon enters a short cooldown period before it can be fired again.